American Splendour (movie)
Augistine quotes:
Baecker, R. M., Grudin, J., Buxton, W. A. S. and Greenberg, S. (1995, second edition) Readings in Human-Computer Interaction: Toward the year 2000.
Barrow, J.D. (1995) The Artful Universe, Oxford University Press.
Berners Lee, T. (1999) Weaving the Web, The Original Design and Ultimate Destiny of the World Wide Web by its Inventor. Texere Publishing.
Berners-Lee T. (1996) At the MIT Media Laboratory's News in the Future symposium, May 24th.
Brooks, P. Jr. (1996) The Computer Scientist as Toolsmith, Communications of the ACM, issue 39.
Bloom, H. (2001) Global Brain. John Wiley & Sons.
Burke, K. Quote:
Cooper, A. (1999). The Inmates are Running the Asylum. Indiana: SAMS.
De Bono, E. (1999) Simplicity, Penguin.
De Landa, M. (1992) War In The Age of Intelligent Machines. Zone Books.
Dix, A.J., Finalay, J.E., Abowd, G.D., & Beale, R. (1997) Human-computer-interaction (2nd Ed.). Prentice-Hall Europe.
Dudai, Y. (2002) Memory from A to Z. Oxford University Press.
Dyson, G. (1998) Darwin Amongst The Machines. Perseus Book Group.
Engelbart, C. D. (1991) Bootstrapping Organisations into the 21st Century {AUGMENT,132803} Bootstrap institute. The version used here edited February 2002 by Frode Hegland, under Doug Engelbart's supervision and approval.
Engelbart, C. D. (1962) Augmenting Human Intellect, A Conceptual Framework.
Wickens, C. D. & J. G. Hollands (2000) Engineering Psychology And Human Performance. Prentice Hall.
C.D. Ferris, T. () The Mind's Sky.
Hall, J, (2002)
Hammersley, B. (2003) Content Syndication With RSS. O'Reilly.
Kelly, K. (1995) Out Of Control. Perseus Publishing.
Kimble, G. (1961) Hilgard and Marquis' Conditioning and learning. Appleton.
Küpfmüller, K. (1971) 'Grundlagen der Informationstheorie und Kybernetik' in 'Physiologie des Menschen, edited by Grauer, O. H., Kramer, K, and Jung, R. Urban & Schwarzenberg. As quoted in Tor Nørretrander's 'The User Illusion'.
Kurzweil, R. (2000) The Age Of The Spiritual Machine, Penguin
Laurel B, editor, (1990) The Art of Human-Computer Interface Design. Addison Wesley
Leary, T. Don't Tell It magazine ~ Quotes August/September 95
Long, M. (2003) The Psychology of Education ROutledge Falmer.
Magritte, R. (1934) The Human Condition. Private collection, Paris.
Mazlish, B. (1993) The Fourth Discontinuity, Yale University Press.
McAleese, R. (1999) Hypertext, theory into practice. Intellect.
Routledge, an imprint of Taylor & Francis Books Ltd.
McLuhan E. & Zingrone F. editors, (1997) Essential McLuhan.
McLuhan, M. (2001) Understanding Media. Routledge, an imprint of Taylor & Francis Books Ltd
McLuhan, M. (1968) The Medium Is The Massage: An Inventory of Effects
McLuhan, M. and McLuhan, E. (1992) Laws of Media ~ Subtitled, "The New Science". Univ of Toronto Press.
McLuhan, M. (1967) on The Best of Ideas on CBC Radio.
Miller, G.A. (1956) The Magical Number Seven, Plus or Minus Two: Some Limits on Our Capacity for Processing Information "Psychological Review", 343-35. (2003)
Nelson, T. 2003 Transcript of his 'Next Big Thing' HT03 talk. This is Adam Moore's transcription, with wonderful descriptions.
Nelson, T. (2002)Philosophy of Hypertext, Ph.D. thesis at Keio University, Japan.
Nelson, T. (1999)
Nielsen, J, (1997 ) Alertbox.
Nielsen, J, (1993 ) Usability Engineering. Morgan Kaufman.
Nielsen, J, (2000) Designing Web Usability. New Riders
Nielsen, J. (2001) Ten usability heuristics.
Norman, D A. (1994) Things That Make Us Smart. Perseus Publishing.
Norretranders, T. (1991/translation to English 1998) The User Illusion. Penguin Books.
Nunberg, G. editor, (1996) The Future of the Book. University of California Press
Peter Lloyd editor (1994) Groupware in the 21st Century, Adamantine Press.
Plowright, F. editor, (2003) The Slings & Arrows Comic Guide.
Preece, J., Rigers, Y. & Sharp, H. (2002) Interaction design: beyond human-computer-interaction. New York: John Wiley & Sons, Inc.
Pursell, C. (1994) White Heat. University of California Press
Rheingold, H. (1985) Tools for thought. Out of print, original book used for quotes lost, full text available on
Rose, S. (2003) The Making of Memory. Vintage.
Schneiderman, B (1998) Designing the User Interface. Pearson Education.
Sternberg, R J. (1985) Human Abilities.
Studio 7.5 (2002) Navigation for the Internet and other Digital Media.
Tenner, E. (1997) Why Things Bite Back. Fourth Estate.
Tognazzini, B, (1995) Tog On Software Design Addison Wesley.
Tschichold,J. (1991) The Form Of The Book, Hartley & Marks,
Tudge, C. (1996) The Day Before Yesterday. Pimlico.
Tufte, E. (2001) The Visual Display Of Quantitative Information. Graphics Press UK.
Van Doren, C. A (1992) History of Knowledge. Ballantine Books
Washburn, S. L. Tools And Human Evolution, Scientific American Sep 1960.
Ware, C. (2002) Information Visualization, Morgan Kaufmann Publishers.
Winograd, T, (1996) Bringing Design To Software. Addison Wesley
Zimmermann, M. (1989 second edition) 'The Nervous System in the Context of Information Theory' in 'Human Physiology' edited by Schmidt R. F. and Thews, G. Springer-Verlag. As quoted in Tor Nørretrander's 'The User Illusion'.